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SJZWEISHEN

RULES & PRACTICE

How to Play Netwalk

Play Netwalk ↗

Game guide · SJZWEISHEN

Follow the steps for Netwalk

Check the rule below as you play. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Try the rule on the board, then read the next instruction. A new 5×5 network is created and its tiles are rotated. Try the rule on the board, then read the next instruction.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Take a closer look while playing

The board gives you the information needed for the next action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.

What you are aiming for

The example and rules describe the same game you can play above. Rotate tiles to form one connected network reaching every cell, without loose ends or loops.

Step by step

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Controls

Read the position before choosing your next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the goal in mind before your next move.

Try this example

Read the position before choosing your next action. A tile with north and east cables connects only to matching south and west cables on those neighbours. Keep the goal in mind before your next move.

An important reminder

Read the position before choosing your next action. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Try the rule on the board, then read the next instruction.

A few questions answered

On this page, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Scores here do not represent cash or prizes.

On this page, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The instructions above use these same rules.

Can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. A new round resets the current game.

During a round, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. No download or player account is required.

On this page, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. You can start a new round from the game controls.

During a round, how many people can play here?

Solo. This is local browser play, not internet matchmaking. Use the labelled controls for your next action.

When I start, why are some tiles green?

They have a chain of matching cable ends to the central server. You can start a new round from the game controls.

When I start, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. No download or player account is required.

For this game, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Scores here do not represent cash or prizes.

During a round, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The controls work with mouse or touch.

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